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Xbox windbound
Xbox windbound





xbox windbound

Sure, these mushrooms have been growing on a tree for months now, but now that you’ve plucked them, they’re going to go bad in roughly 15 minutes. While you can bring food with you on the boat to keep your stamina up, food spoils incredibly quickly. If she gets too hungry, her health drops, etc. If her stamina gets too low, she gets hungry. But now, rowing for too long will affect her stamina. Kara could easily row with her oar to each of the islands. You can build a sail in the first Chapter, but it wasn’t needed all that much. The beasts are more dangerous aka larger, but the biggest significant is the distance between the islands. It’s the same story, albeit there are more challenges. And then I found out it was Chapter 1 all over again with a different coat of paint. I couldn’t wait to see what I found in Chapter 2. When you activate all three islands, another portal opens and she can continue her adventure. Kara progresses through the Chapters by using her necklace that happens to be magical to resonate with artifacts on three islands.

xbox windbound

My goal was to find every piece of food, craft every bit of gear, explore every island, you name it. As a result, I spent hours on the first Chapter, and only some of that was due to dying and restarting. I had to know what happened to Kara, and I had to know more about where she was. Everything about it was so beautiful and mysterious. I took my time exploring the islands, crafting everything I could, figuring out the best hunting methods, etc. When I first started my journey with Windbound, I was enamored with this world Kara was in. You have to start completely over with Chapter progression as well, but more on that in a moment. But any progress you made with gathering materials or building your boat are gone. She has lost everything except what she has on her person. If Kara dies and you’re playing on the normal mode, she goes back to Chapter 1, standing in front of the glowing portal. Should also mention that this is where the rogue-lite elements come in. It doesn’t take long to figure out that it’s often best to leave most animals alone, especially since the more dangerous ones are fairly easy to ignore. It’s super fun to lock onto a beast that is ignoring you, only to be smacked around by another one, the one you mean to be dodging.

#XBOX WINDBOUND HOW TO#

The game seems to lock onto an enemy at random, and I never could figure out how to change which enemy I’m targeting. Kara can only dodge if she’s targeting an enemy, which makes absolutely zero sense. One hit from a boar can do a lot of damage, and fighting and defending yourself is clunky at best. While it can take down a smaller boar with some ease, that’s certain to grab the attention of the other boars, and they aren’t always keen on taking this affront lying down. However, the grass sling is not very powerful, and it requires quite a few hits to take down a large boar. First, she will start with building a simple grass rope sling, which she can use to kill boars on the island for meat, bones, and skins. You’ll run around to find things to eat or collect to make new recipes so you can make better things and get more ideas for crafting recipes. And that’s pretty much how you’ll start each island adventure. What could go wrong, right? This is totally normal.Īs Kara gathers resources and lives off the land, so to speak, she will get ideas for recipes, from creating weapons to building storage to building boats.







Xbox windbound